21: Two One | |
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Limited edition Dreamcast cover
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Developer(s) | BasiL |
Publisher(s) | BasiL (Windows) PrincessSoft (DC) |
Platform(s) | Microsoft Windows, Dreamcast |
Release |
Microsoft Windows
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Genre(s) | Visual novel |
Mode(s) | Single-player |
21: Two One is a Japanese murder mystery visual novel developed by BasiL, it was first released as an adult PC game for Microsoft Windows on May 25, 2001. 21: Two One was later released for the Dreamcast by PrincessSoft on December 27, 2001. The game is the second installment by BasiL, and after the completion of 21: Two One, BasiL went on to create their third and final eroge, Cherry Petals Fall Like Teardrops, before forming a new company called Navel. The story follows a young man called Takuya Kirishima, who is a talented surgeon and works in a hospital with his childhood friend Seri Sakaki, however, one day a murder is committed at the hospital, and Takuya tries to solve the mystery. Gameplay in 21: Two One offers branching plot lines, and a multi-choice navigation, where the player can attain multiple endings.
21: Two One had good sales, premiering at No. 2 in the rankings, which took place in the second half of May 2001. The majority of the game's characters were designed and drawn by Aoi Nishimata. A special fan disc was given out as a preorder bonus and includes an additional scenario entitled 210: Two One Zero. Other media has been published, such as a light novel and original soundtrack.
21: Two One is a romance and murder mystery visual novel where the player assumes the role of Takuya Kirishima, the main protagonist of the game. Much of its gameplay is spent reading the game's narrative and dialogue. Text is accompanied by character sprites, whom of which Takuya can converse with, over background art. Throughout the game, the player will encounter CG artwork, which replaces the background art and character sprites. The game follows standard visual novel gameplay, which means the player can attain various different endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction. For example, in several instances in the game, when the player is conversing with another character, they will be given the following options: "Trust", "Normal", and "Suspicion" (comparable with L.A. Noire). This navigation will effect the ending the player receives.