| A View to a Kill | |
|---|---|
| Developer(s) |
Domark Angelsoft |
| Publisher(s) | Domark Mindscape |
| Series | James Bond |
| Platform(s) | |
| Release date(s) |
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| Genre(s) | Action |
| Mode(s) | Single-player |
A View to a Kill is the name of two separate computer games released in 1985 based on the James Bond film A View to a Kill. The first, an action game titled A View to a Kill, was published by Domark. It was available for the ZX Spectrum, Amstrad CPC, Commodore 64, Oric 1 and Oric Atmos, and MSX. The second, titled James Bond 007: A View to a Kill, is a text-based video game for DOS, Macintosh and Apple II computers. It was developed by Angelsoft, Inc. and published by Mindscape.
Domark created an action game split into three separate sections, inspired by scenes from the film. The game starts with the famous movie intro sequence of the moving gunsight and Bond shooting towards the camera.
In the first section set in Paris, James Bond commandeers a taxi to follow May Day who has parachuted from the Eiffel Tower. Roadblocks and police cars are out to stop Bond, who can shoot his pistol at them to get them out of the way. The display is in three sections - an overhead map of Paris, a small 3D view from the car's point of view, and a scanner showing May Day's height. James must arrive at the right location to catch her as she lands.
In the second section, James must help Stacey Sutton escape from San Francisco City Hall, which is on fire. Each room is displayed from a side-on perspective. James must collect useful objects to get through the floors of the building, such as keys to open doors and buckets of water to stop the progress of the fire.