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Battle Circuit

Battle Circuit
Battle Circuit flyer.png
Developer(s) Capcom
Publisher(s) Capcom
Producer(s) Noritaka Funamizu
Yoshiki Okamoto
Designer(s) Ken Kun
Tomoshi Sadamoto
Composer(s) Syun Nishigaki
Platform(s) Arcade
Release JPN / PAL March 19, 1997
Genre(s) Beat 'em up
Mode(s) Single-player, multiplayer
Cabinet Upright
Arcade system CPS-2
Display Raster, standard resolution
horizontal orientation

Battle Circuit (Japanese: バトルサーキット Hepburn: Batoru Saakitto?) is an action "beat 'em up" game developed and published by Capcom for the CPS-2 arcade hardware for Japan and Europe in 1997. Taking place in an alternate future earth, the game revolves around a group of bounty hunters who must capture the mad scientist Dr. Saturn and secure a sophisticated computer disc carrying a program known as the "Shiva System". The game contains comic-like characters in a futuristic science fiction setting.

Battle Circuit's arcade cabinet provided support for up to four simultaneous players who can each assume the role of five possible characters. Players must progress through a number of levels made up of horizontally scrolling screens filled with enemy characters that must be defeated using a combination of attacks and movement abilities each character utilizes. Every character is given a selection of these abilities that can be expanded as game play progress by purchasing special "upgrade discs" after the completion of each level using coins obtained by defeating enemies. These techniques are often a combination of either of the two action buttons and the joystick, and can add additional varieties to a given character's arsenal. A player must attack enemies until their health (indicated by a bar under the player's when the enemy is attacked) is reduced to zero and they are thus knocked out. If a player's health bar is depleted, they will also become knocked out and must use up one life to continue. If all of a player's lives are depleted in this fashion, the game will end unless more credits are purchased.


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