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Clicker Heroes

Clicker Heroes
Clicker Heroes Logo.jpeg
Logo for Clicker Heroes
Developer(s) Playsaurus
Publisher(s) Playsaurus
Platform(s) Web Browser, Microsoft Windows, OS X, iOS, Android, PlayStation 4, Xbox One
Release Browser
  • WW: 2014
Microsoft Windows, OS X
  • WW: May 13, 2015
Mobile Devices
  • WW: Aug 20 2015
PlayStation 4
  • WW: March 7, 2017
Xbox One
  • WW: March 10, 2017
Genre(s) Idle
Mode(s) Single-player

Clicker Heroes is an idle game developed by Playsaurus, originally released in 2014 for browsers and for mobile devices in 2015. It is a spinoff of Playsaurus's earlier Cloudstone, using many graphics from that game.

Clicker Heroes is free-to-play, with micro-transactions to buy a premium "rubies" currency. Micro-transactions are not required to progress through the game; they were added some time into the game's life, and there are multiple gameplay mechanics centered around getting the premium currency in-game.

In Clicker Heroes, the player clicks on the enemy on the right of the screen to damage it and eventually kill it. Once killed, it will drop gold (which can change depending on the level the player is at and if the enemy is a basic enemy or not) which can be used to upgrade and purchase characters. The game is similar to Cookie Clicker in the sense that, once the characters are unlocked they will do the player's job for them and increase the total damage per second the player does. The game runs without the player needing to do anything.

The goal is to obtain a currency called "hero souls", which is used to buy powerful heroes called Ancients. Every fifth and tenth zone (level) is a boss zone. Starting from zone 105, bosses have an initial 25% chance to be primal, which means they drop hero souls once killed. Every hundredth zone has a guaranteed primal boss, with the first ten being unique monsters not encountered elsewhere. Additionally, for every 2000 hero levels (total), the player will receive one hero soul. The collected hero souls are not immediately available. The player must buy the hero Amenhotep and buy his ability called 'Ascension'. Using this ability will cause the player to 'ascend', which resets the game and makes the previously collected hero souls available to be spent on Ancients. Ancients are permanent within a Transcendence, meaning that even though the player has to hire and level all the regular heroes again, the Ancients with their powerful bonuses will remain. So every time the player ascends and buys Ancients the game will be a bit easier, meaning the player can reach a higher level before having to ascend again. Given enough hero souls, the player can even "Transcend", getting access to Outsiders which can amplify the Ancients' power greatly.


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Wikipedia

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