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Contra: Shattered Soldier

Contra: Shattered Soldier
Contra Shattered Soldier.jpg
North American box art illustrated by Ashley Wood,
portraying the protagonists Bill and Lucia
Developer(s) KCET
Publisher(s) Konami
Director(s) Nobuya Nakazato
Producer(s) Nobuya Nakazato
Composer(s) Akira Yamaoka
Sota Fujimori
Series Contra
Platform(s) PlayStation 2, PlayStation Network
Release PlayStation 2
  • NA: October 22, 2002
  • JP: November 11, 2002
  • EU: February 14, 2003
    PlayStation Network
    • JP: July 25, 2012
    • NA: June 11, 2013
Genre(s) Run and gun
Mode(s) Single-player, multiplayer
Shincontra Original Soundtrack
Shincontra ost.jpg
Soundtrack album
Released December 12, 2002 (December 12, 2002)
Genre Hard rock, techno, video game music, soundtrack
Length 63:16
Language Japanese
Label Konami Music Entertainment

Contra: Shattered Soldier, originally released in Japan as Shincontra (真魂斗羅?, Shinkontora), is a video game that is part of the Contra series by Konami. It was developed by Team Kijirushi, a group of staff members within Konami Computer Entertainment Tokyo. The game marks a return to the two-dimensional gameplay style employed by the series prior to Contra: Legacy of War. Being a sequel to Contra: Hard Corps, it was released for the PlayStation 2 in 2002 and for the PlayStation Network in both 2012 for Japan and 2013 for North America.

Shattered Soldier returns to the classic game system employed by the series prior to Contra: Legacy of War. The game is played entirely in 2D from a side-view perspective, but with fully polygonal graphics, although some segments in which the player rides a snowboard or a motorcycle are viewed from a front or rear-view perspective. The controls and abilities are similar to the ones featured in Contra III: The Alien Wars. In addition to being able to keep the character's mobility still while aiming and shooting, the player can also keep their character's aim still while moving as well (a featured that was retroactively ported over to the Game Boy Advance version of Alien Wars).

The major departure in Shattered Soldier is the omission of power-up items. Instead, the player is equipped with one of three permanent weapons that can be switched at any point. Each weapon has a standard automatic shot and an alternate charge shot for a total of six types of shots. The standard shots are: a rapid fire automatic machine gun (Heavy Machine Gun), a flame thrower (Flame Whip) and a grenade launcher (Diver Mines). The charged versions of the same weapons are: the Round Sweeper, which launches out a "gun pod" that sprays bullets in multiple directions; the Energy Shot, a large gunshot which delivers great damage; and a barrage of Homing Missiles that traces the nearest target.


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