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Croc (video game)

Croc: Legend of the Gobbos
Croc Legend of the Gobbos.jpg
Developer(s)
Publisher(s) Fox Interactive
THQ (GBC)
Distributor(s) 20th Century Fox Home Entertainment (North America)
Electronic Arts (Europe)
Ubi Soft Entertainment (2001 PlayStation Greatest Hits release)
Designer(s) Nic Cusworth
Composer(s)
Engine BRender
Platform(s)
Release PlayStation
  • NA: 29 September 1997
  • EU: October 1997
  • JP: 18 December 1997
Sega Saturn
  • NA: 1997
  • EU: 1997
  • JP: 26 March 1998
Microsoft Windows
  • NA: 26 November 1997
Game Boy Color
  • NA: 6 June 2000
  • EU: 1 December 2000
Genre(s) Platform
Mode(s) Single-player
Aggregate score
Aggregator Score
GameRankings (PS) 79.14%
(SAT) 76.67%
(PC) 60.50%
(GBC) 54.00%

Croc: Legend of the Gobbos is a 1997 platform video game developed by Argonaut Games and published by Fox Interactive. The game was first released in North America on September 29, 1997 for the Sony PlayStation, and was released later that year for the Sega Saturn and Microsoft Windows. A Game Boy Color port, simply titled Croc, was also released in 2000. The game follows a young crocodile named Croc, who sets out to rescue a group of furry creatures known as Gobbos from the iron-fisted Baron Dante.

Notable for being one of the earliest concepts for a three-dimensional platform game, Croc: Legend of the Gobbos started out life as a concept for a 3D platform game in which the player controlled Yoshi. The concept was pitched to Nintendo by Argonaut, but was ultimately rejected by the gaming company, ending Argonaut's relationship with the gaming company, and prompting them to retool the game as an original property and find another publisher to release the game before eventually being accepted by Fox Interactive.

Croc: Legend of the Gobbos received mostly positive reviews from critics, with praise going towards the game's visuals, soundtrack, and unique gameplay, while criticism was directed towards the game's controls and camera. The game was a commercial success, with the PlayStation version having sold over 3 million copies as of 2003. A sequel, titled Croc 2, was released in 1999.

The story of Croc: Legend of the Gobbos begins with King Rufus, the leader of a furry race of creatures called the Gobbos, watching the sunrise over Gobbo Valley when he sees a large, woven basket carrying a baby crocodile floating down the river. Initially suspicious of the young crocodile, but ultimately won over by its innocence, the Gobbos decide to raise the crocodile as one of their own, with King Rufus himself deciding to take the crocodile under his care and teach it in the ways of the Gobbo. The crocodile, eventually named Croc by the Gobbos, begins to fit in very well with the Gobbos at first, so much so that he hardly even thinks of himself as a crocodile. Over time, however, Croc begins to grow much larger than the Gobbos, causing him to begin to feel out of place among the other Gobbos.


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Wikipedia

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