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Doom 3: Resurrection of Evil

Doom 3: Resurrection of Evil
Doom3 roebox.jpg
Developer(s) Nerve Software
Publisher(s) Activision
Series Doom
Engine id Tech 4
Platform(s) Microsoft Windows, Linux, Xbox
Release

Windows (retail)

  • NA: April 3, 2005
  • EU: April 8, 2005

Linux

  • WW: May 24, 2005

Xbox

  • NA: October 5, 2005
  • EU: October 21, 2005

Windows (Steam)

  • WW: August 4, 2007
Genre(s) First-person shooter, survival horror
Mode(s) Single-player, multiplayer

Windows (retail)

Linux

Xbox

Windows (Steam)

Doom 3: Resurrection of Evil is a first-person shooter video game developed by Nerve Software and published by Activision. It was released for Microsoft Windows on April 3, 2005, as an expansion pack and sequel to Doom 3 and on October 5, 2005, for the Xbox video game console. The Xbox version does not require the original Doom 3 in order to play, and includes the original Doom, Doom II: Hell on Earth, and Master Levels for Doom II.

The video game features eight multiplayer game modes. Resurrection of Evil features twelve new single player levels, six new enemies including the hunter, four new multiplayer maps as well as new weapons such as the double-barreled shotgun originating from Doom II.

Resurrection of Evil adds in two new main features to the gameplay that the player can use throughout the game. The first, is a tool that was originally developed for Doom 3; "the Grabber". The Grabber, like the "Gravity gun" from the game Half-Life 2, is a physics-based weapon that allows the player to pick up and move certain items. It also allows the player to catch fireballs and throw them back at the enemy. Resurrection of Evil has come under some criticism about the use of the Grabber due to the prior popularity of the similar weapon in Half-Life 2. The developers have commented that the tool was originally in Doom 3 before Half-Life 2, and was used to create "damaged" rooms; instead of building a ruined room, they would build a pristine room and use the grabber to "damage" it realistically.

One major difference between the Grabber and the Gravity Gun is that the Grabber has a limited charge, and thus can only hold onto an object for several seconds. Additionally, the Grabber creates a distortion effect that can obscure the player's vision when in use however the Grabber can catch projectiles and small creatures, whereas the Gravity gun cannot.


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