Dragon Ball Z: Burst Limit | |
---|---|
Developer(s) | Dimps |
Publisher(s) | |
Distributor(s) | Atari Europe (EU) |
Designer(s) | Dimps |
Series | Dragon Ball, Budokai series |
Platform(s) | PlayStation 3 Xbox 360 |
Release date(s) | |
Genre(s) | fighting |
Mode(s) |
Single player Multiplayer Online multiplayer |
Review scores | ||
---|---|---|
Publication | Score | |
PS3 | Xbox 360 | |
EGM | 7.17/10 | 7.17/10 |
Eurogamer | N/A | 7/10 |
GamePro | 4.25/5 | 4.25/5 |
GameSpot | 7.5/10 | 7.5/10 |
GameSpy | N/A | |
GameTrailers | N/A | 8.2/10 |
GameZone | 8/10 | 7.9/10 |
Giant Bomb | ||
IGN | 7.9/10 | (US) 7.9/10 (AU) 7.8/10 |
OXM (US) | N/A | 7.5/10 |
Aggregate scores | ||
GameRankings | 72% | 73.04% |
Metacritic | 71/100 | 72/100 |
Dragon Ball Z: Burst Limit (ドラゴンボールZ バーストリミット Doragon Bōru Zetto Bāsuto Rimitto?) is a fighting video game for the PlayStation 3 and Xbox 360 based on the anime Dragon Ball Z. The game was developed by Dimps and published in North America and Australia by Atari, and in Japan and Europe by Namco Bandai under the Bandai label. It was released in Japan on June 5, 2008, in Europe on June 6, 2008, North America on June 10, 2008, and in Australia on July 3, 2008.
The game allows the player the opportunity to let their character battle other characters controlled by the in game AI, or another player both on or offline depending on the mode of play the player or players choose. The game's Z Chronicles story mode allows players the chance to relive key points of the three sagas within the Dragon Ball story with the aid of items called Drama Pieces that give what has been called an immense Dragon Ball experience. The game became a top rated title for the PlayStation 3 and was nominated for a Spike Video Game Award for best fighting game.
The game's combat presentation is displayed in a 2-D format. Players take control and battle one of the characters from the Dragon Ball Z series. Players are also given the ability to partner with another character within the game, in a vein similar to that of the Capcom and SNK fighting games. However, unlike those games, assisting characters do not fight, but instead provide various bonuses during the battle.
Another attack ability is Aura Spark mode; in this mode players can utilize stronger attacks, but this will eventually drain the player's ki gauge. Unlike previous games in the series, players are not given the ability to build their ki. Instead, the gauge refills over time.