Dragon Quest X | |
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Cover art for Version 1, Mezameshi Itsutsu no Shuzoku Online
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Developer(s) | Square Enix |
Publisher(s) | Square Enix |
Director(s) | Jin Fujisawa (2005-2013) Chikara Saito (2013-) |
Producer(s) | Yosuke Saito |
Designer(s) | Yuji Horii |
Artist(s) | Akira Toriyama |
Writer(s) | Jin Fujisawa Atsushi Narita |
Composer(s) | Koichi Sugiyama |
Series | Dragon Quest |
Engine | Crystal Tools |
Platform(s) | Wii, Wii U, Microsoft Windows, Android, iOS, Nintendo 3DS, PlayStation 4, Nintendo Switch |
Release |
August 2, 2012
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Genre(s) | Massively multiplayer online role-playing |
Mode(s) | Multiplayer |
Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online is a massively multiplayer online role-playing game (MMORPG). Developed and published by Square Enix, it is the tenth mainline entry in the Dragon Quest series, and the first online-only title in the franchise. Originally released for the Wii, it was later ported to Wii U and Microsoft Windows. Later cloud streamed versions were released for Android, iOS and Nintendo 3DS. Ports to the PlayStation 4 and Nintendo Switch are also in development. The original version released in 2012, with expansion packs released in 2013 and 2015.
Dragon Quest X is set in the world of Astoltia, with the player character being initially human before an attack by the Lord of Hell Nelgel forces their soul into the body of another race. Following this, they must gather magical gems to seal Nelgel once again, while the player character's sibling is sent back in time to be safe from Nelgel. Gameplay follows a combination of elements from the Dragon Quest and other contemporary MMORPGs, such as real-time combat in an open world environment and a job system tied to skills and abilities.
Concepts for an MMORPG within the Dragon Quest series began among a small team during the later development of Dragon Quest VIII. Development progressed alongside that of Dragon Quest IX. The aim was to make it accessible to series fans and newcomers alike, along with creating a long-term content plan. The development team featured multiple series veterans, including director Jin Fujisawa, series creator and designer Yuji Horii, series artist Akira Toriyama, and series composer Koichi Sugiyama. New staff members included producer Yosuke Saito, who had previously worked on the Drakengard series and whose company Orca helped with development; and Chikara Saito, who joined as co-director in 2013.