Sonic Adventure 2 | |
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North American Dreamcast cover art
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Developer(s) | Sonic Team USA |
Publisher(s) | Sega |
Director(s) | Takashi Iizuka |
Producer(s) | Yuji Naka |
Programmer(s) | Tetsu Katano |
Artist(s) |
Kazuyuki Hoshino Yuji Uekawa |
Writer(s) | Shiro Maekawa |
Composer(s) |
Jun Senoue Kenichi Tokoi Fumie Kumatani Tomoya Ohtani |
Series | Sonic the Hedgehog |
Platform(s) | Dreamcast, GameCube, PlayStation 3, Xbox 360, Microsoft Windows |
Release |
Dreamcast
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Genre(s) | Platformer, action-adventure |
Mode(s) | Single-player, multiplayer |
Aggregate score | |
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Aggregator | Score |
Metacritic | 89/100 |
Review scores | |
Publication | Score |
Edge | 7/10 |
GamePro | |
Game Revolution | B |
GameSpot | 8.6/10 |
IGN | 9.4/10 |
Sonic Adventure 2 is a 2001 platform video game developed by Sonic Team USA and published by Sega. The sequel to Sonic Adventure (1998), it was the final Sonic the Hedgehog game for the Dreamcast after Sega discontinued the console. It features two good-vs-evil stories: Sonic the Hedgehog, Miles "Tails" Prower and Knuckles the Echidna attempt to save the world, while Shadow the Hedgehog, Doctor Eggman and Rouge the Bat attempt to conquer it. The stories are divided into three gameplay styles: fast-paced platforming for Sonic and Shadow, multi-directional shooting for Tails and Eggman, and action-exploration for Knuckles and Rouge.
Development of Sonic Adventure 2 began following the completion of its predecessor. Development took 18 months; it was produced in commemoration of the Sonic series' tenth anniversary and was designed to be faster-paced and more action-oriented than the original. The development team also expanded upon the presence of the Chao creatures and other player characters. Its locations were influenced by U.S. landscapes such as San Francisco and Yosemite National Park. The game was announced in October 1999 and exhibited at E3 2000.
Sonic Adventure 2 received positive reviews. It received praise for its variety, visuals and audio, though some criticized its camera, voice acting and plot. An enhanced port for the GameCube, Sonic Adventure 2 Battle, was released in 2002; this version features improved multiplayer options and refined textures. The game was also ported to the PlayStation 3, Xbox 360 and Microsoft Windows online in 2012.