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Escape from Monkey Island

Escape from Monkey Island
Escape from Monkey Island artwork.jpg
Developer(s) LucasArts
Publisher(s) LucasArts
Designer(s) Sean Clark
Michael Stemmle
Artist(s) Chris Miles
Writer(s) Sean Clark
Michael Stemmle
Composer(s) Clint Bajakian
Michael Land
Peter McConnell
Anna Karney
Michael Lande
Series Monkey Island
Engine GrimE
iMUSE
Platform(s) Microsoft Windows, Mac OS, PlayStation 2
Release date(s) Microsoft Windows
  • NA: November 8, 2000
  • EU: November 17, 2000
Mac OS
  • NA: April 17, 2001
PlayStation 2
  • NA: June 18, 2001
  • EU: June 29, 2001
Genre(s) Graphic adventure
Mode(s) Single-player
Review scores
Publication Score
PC PS2
AllGame 4.5/5 stars 4/5 stars
Edge 5 of 10 N/A
EGM N/A 9 of 10
Eurogamer 9 of 10 N/A
Game Informer 8.25 of 10 8.5 of 10
GamePro 5/5 stars 5/5 stars
Game Revolution B+ B+
GameSpot 8.1 of 10 8.1 of 10
GameSpy 85% 91%
GameZone 8.5 of 10 7.9 of 10
IGN 8.7 of 10 8.7 of 10
OPM (US) N/A 5/5 stars
PC Gamer (US) 85% N/A
Maxim N/A 6 of 10
Playboy N/A 85%
Aggregate scores
GameRankings 83.78% 83.29%
Metacritic 86 of 100 84 of 100

Escape from Monkey Island is a computer adventure game developed and released by LucasArts in 2000. It is the fourth game in the Monkey Island series and the first one to use 3D graphics.

The game centers on the pirate Guybrush Threepwood, who returns home with his wife Elaine Marley after their honeymoon, to find her erroneously declared dead, and her office of governor up for election. Guybrush must find a way to restore Elaine to office, while uncovering a plot to turn the Caribbean into a tourist trap, headed by his nemesis LeChuck and an Australian conspirator Ozzie Mandrill.

Escape was the last of LucasArts' adventure games to be released. It was also the second and last game to use the GrimE engine, which was upgraded from its first use in Grim Fandango.

Escape from Monkey Island is an adventure game that consists of dialogue with characters and solving puzzles. The game is controlled entirely with the keyboard or alternatively with a joystick, making it the only non-point-and-click game in the Monkey Island series.

A feature of the game are action-lines: Guybrush will glance at any items that can be interacted with; the player can use 'Page Up' or 'Page Down' to select the item that he wants Guybrush to look at.

One of the hallmark aspects of the Monkey Island games, the insult swordfighting — the sword duels which were won by knowing the appropriate insults and responses — is briefly touched upon in the game as "insult armwrestling", and in an unwinnable insult duel against Ozzie Mandrill. In the second part of the game, the insult games are replaced by "Monkey Kombat", the name being a parody of Mortal Kombat with a symbol to match. Monkey Kombat is a sub-game akin to rock-paper-scissors, where the player needs to memorize lines of "monkey insults and retorts" which consist of per-game randomized compositions of "monkey words" like "oop", "chee", "ack" and "eek".


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