Freshly-Picked Tingle's Rosey Rupeeland |
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European box art
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Developer(s) | Vanpool |
Publisher(s) | Nintendo |
Director(s) | Taro Kudo |
Producer(s) | Kensuke Tanabe |
Composer(s) | Masanori Adachi |
Series | The Legend of Zelda |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Adventure game |
Mode(s) | Single-player |
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Aggregator | Score |
GameRankings | 66.25% (16 reviews) |
Freshly-Picked Tingle's Rosy Rupeeland (もぎたてチンクルのばら色ルッピーランド Mogitate Chinkuru no Barairo Ruppīrando?) is an adventure video game developed by Vanpool and published by Nintendo for the Nintendo DS handheld game console. It was first released in Japan, and was released in Europe on September 14, 2007, a year after its Japanese release.
Freshly-Picked Tingle's Rosy Rupeeland stars Tingle, a character who has appeared in several games in The Legend of Zelda series starting from The Legend of Zelda: Majora's Mask for the Nintendo 64. It was commercially successful in Japan, selling 234,862 units by the end of 2007.
The objective of Freshly-Picked Tingle's Rosy Rupeeland is to continually build up a tower found under a spring to the west of Tingle's house. To do this, the player must feed Rupees into the tower. Subsequent gameplay is built upon finding as much money as possible, but also mixed with traditional Zelda dungeon adventuring and puzzle elements. Among this, however, is a shallow bargaining system for interacting with NPCs, as items and information must be bought via offering what the player thinks is a suitable price. If the price is too low, the player may not receive anything, but if the price offered is too high they may be needlessly spending too much.
Dungeons within Tingle's Rosy Rupeeland are found on each of the game's three continents, and are a necessity to complete the game. By completing a dungeon, not only does the player receive what are typically the biggest Rupee rewards, but by defeating the end-of-dungeon bosses they also receive one of five gems. Even if the player has successfully built the tower to its tallest height, they must have collected all the gems to access the final location. Accessing these dungeons is limited by the height of the tower, as certain areas can only be accessed once the tower is a certain height, and thus after the player has donated enough Rupees into it.