| Guardian Heroes | |
|---|---|
| Developer(s) | Treasure Co. Ltd |
| Publisher(s) | Sega |
| Designer(s) |
Tetsuhiko Kikuchi Masaki Ukyo |
| Composer(s) | Katsuhiko Suzuki Norio Hanzawa |
| Platform(s) | Sega Saturn, Xbox Live Arcade |
| Release |
Sega Saturn
|
| Genre(s) |
Beat 'em up Hack and slash Action RPG |
| Mode(s) | Single-player, multiplayer |
| Review scores | |
|---|---|
| Publication | Score |
| EGM | 8.125/10 |
| Maximum | |
| Next Generation | |
| Sega Saturn Magazine | 95% |
Guardian Heroes (ガーディアン ヒーローズ Gādian Hīrōzu?) is a 2D side-scrolling beat 'em up video game in the vein of Final Fight or Golden Axe, but with RPG elements. The development team called it a "fighting RPG".Guardian Heroes was developed by Treasure and released in 1996 for the Sega Saturn video game console. A sequel was released in 2004 for the Game Boy Advance entitled Advance Guardian Heroes.
The game allows players to alter the storyline through their actions, such as choosing between a number of branching paths, leading to multiple endings, and killing civilians and enemies, leading to changes in the Karma meter. The music was composed by Hideki Matsutake, a former member of electronic music band Yellow Magic Orchestra, and Nazo Suzuki. It is considered a cult classic of the beat 'em up genre.