Developer(s) | Nikolaus Gebhardt et al. |
---|---|
Stable release |
1.8.4 / 9 July 2016
|
Written in | C++ |
Operating system | Cross-platform: Windows, Linux, macOS, Windows CE |
Type | Application framework |
License | zlib/libpng-based |
Website | irrlicht |
Irrlicht (pronounced [ˈʔɪɐ̯lɪçt] in German) is an open source game engine written in C++. It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox (up to 1.8.1), PlayStation Portable,Raspberry Pi, Symbian,iPhone and Google Native Client.
Irrlicht is known for its small size and compatibility with new and older hardware alike, ease of learning, and a large friendly community. Unofficial bindings for many languages exist including AutoIt,C++Builder,FreeBASIC, Game Maker,Java,Lua,.NET,Object Pascal (Delphi),Perl,Python, and Ruby, though most of them have not been maintained for five years or more.