Just Breed | |
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Just Breed cover art
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Developer(s) | Random House |
Publisher(s) | Enix |
Designer(s) | Kazurou Morita Takashi Yasuno |
Artist(s) | Yuzo Takada |
Writer(s) | Katsuyuki Sato |
Composer(s) | Kōhei Tanaka |
Platform(s) | Family Computer |
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Genre(s) | Tactical role-playing game |
Mode(s) | Single-player |
Just Breed (ジャストブリード Jasuto Burīdo?) is a tactical role-playing game published by Enix for the Family Computer. It was released exclusively in Japan in 1992. Although it is somewhat obscure and was overlooked due to its late release, it is notable for its long development and as one of the largest RPGs created for the Family Computer.
The game's six main characters each have their own armies of six soldiers, making the total number of troops thirty-six. Each character has a set character class, which allots them fixed attributes and allows some of them to learn and use certain spells. The leaders are well-rounded Heroes that use both weapons and magic. Wizards rely almost entirely on powerful magic. Fighters battle close-range with a number of weapons. Archers attack from afar using arrows. As in traditional RPGs, battles earn each character experience points which go towards a level up, increasing that character's stats such as hit points, strength, defense, and wisdom.
The gameplay in Just Breed is based on turn-based strategy similar to that of Fire Emblem or Shining Force. The game utilizes a battle system known as "Team Spirits," in which all the units in one army act one after the other. Each character and enemy occupies a single unit on the battlefield. Using a cursor, the player can select an army and execute actions with each character within that army, such as moving or attacking a nearby target, or may view the stats of an enemy. Monster dens on the overworld continuously spawn monsters until a character is moved within range to "unarm" them.