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MechCommander 2

MechCommander 2
Mechcommander 2 box art.jpg
Developer(s) FASA Interactive
Publisher(s) Microsoft
Producer(s) Mitch Gitelman
Designer(s) Michael Lee
Programmer(s) Frank Savage
Artist(s) Leigh Kellogg
Composer(s) Duane Decker
Platform(s) Windows
Release 2001
Genre(s) Real-time tactics
Mode(s) Single player, Multiplayer over Modem, Serial, Network or Internet

MechCommander 2 is a real-time tactics video game based on the BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by Microsoft. It is a sequel to MechCommander.

In 2006, Microsoft released a portion of the source code along with most game assets (i.e. everything needed to compile the game without networking support and without all the art) under a Shared Source licence in order to demonstrate its XNA Build system. The source release documentation warns developers that not all code necessary to produce a complete build has been included.

"Source files are not provided for all of the output files from the MechCommander 2 build. For these output files, the built file itself exists in the source folder and is simply copied from there to the FinalBuild folder. Be careful not to delete .fst or .pak files that exist in the source directory at the time of installation because you will not be able to rebuild these."

The game is under mod by several projects and hosted on a GitHub repository. As of 2017 there is a project fork on github with the goal to port the source code to Linux.

The single-player game takes place on Carver V, a planet previously held by House Liao. At the beginning of the story, the Federated Commonwealth is breaking apart due to Archon Katrina Steiner's controversial seizure of power. It had claimed a few territories in Carver V, killing Mandarin Cho, Liao ruler of the planet, in combat. All the Houses on Carver V are avoiding any military action that could endanger the peace, so when a suspiciously well-equipped bandit force threatens Steiner territory, the House Steiner employs a mercenary team led by the player, who takes the role of their commander.

In Campaign 1, the player is under the command of Colonel David Renard of House Steiner, and starts with relatively simple missions to destroy minor bandit forces. However, a chase of a bandit convoy results in a firefight with Liao units. It is then revealed that the bandit leader is an ex-Liao officer. Renard authorizes full-scale attacks on Liao forces despite protests from Steiner Ambassador Yee. The final mission of the campaign ends with the destruction of the bandit HQ and the death of their leader. Over the course of the campaign, Colonel Renard becomes increasingly unstable, ending the campaign with the words "Do this and get out. I've got plans for Carver V and you don't want to be part of them."


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