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Mighty No. 9

Mighty No. 9
Mighty No. 9 cover art.jpg
Cover art
Developer(s)
Publisher(s) Deep Silver
Distributor(s)
Director(s)
  • Koji Imaeda
  • Kinshi Ikegami
Producer(s) Nick Yu
Designer(s)
  • Yoichi Ono
  • Tobuto Dezaki
Artist(s)
  • Shinsuke Komaki
  • Yuji Natsume
Writer(s) Keiji Inafune
Composer(s)
Engine Unreal Engine 3
Platform(s)
Release date(s) Windows, PS3, PS4, Wii U, Xbox 360, Xbox One
  • JP/NA: June 21, 2016
  • PAL: June 24, 2016
OS X, Linux
  • WW: August 25, 2016
PS Vita, Nintendo 3DS
TBA
Genre(s) Action, platform
Mode(s) Single-player, multiplayer
Review scores
Publication Score
PC PS4 Wii U Xbox One
Destructoid N/A 6.5/10 N/A N/A
EGM N/A N/A N/A 7.5/10
Game Informer N/A N/A N/A 6/10
Game Revolution N/A 1.5/5 stars N/A N/A
GameSpot N/A 5/10 N/A 5/10
GamesRadar N/A 2.5/5 stars N/A N/A
IGN N/A 5.6/10 N/A N/A
Nintendo Life N/A N/A 5/10 N/A
Nintendo World Report N/A N/A 5/10 N/A
PC Gamer (US) 54/100 N/A N/A N/A
Polygon 5/10 5/10 N/A 5/10
VideoGamer.com N/A 5/10 N/A N/A
Hardcore Gamer 2.5/5 N/A N/A N/A
NF Magazine N/A N/A 6/10 N/A
Aggregate score
Metacritic 52/100 52/100 48/100 55/100

Mighty No. 9 (Japanese: マイティーナンバーナイン Hepburn: Maitī Nanbā Nain?) is an action-platform video game developed by Comcept, in conjunction with Inti Creates, and published by Deep Silver. The creation of the game was based on the online crowdfunding website Kickstarter and incorporated heavy input from the public. Mighty No. 9 closely resembles the early Mega Man series in both gameplay and character design, which project lead Keiji Inafune worked on, and is considered its spiritual successor.

The minimum Kickstarter goal for Mighty No. 9 was successfully funded after only two days of the creation of the campaign in September 2013. However, several other features including additional stages, special modes and ports to other platforms were announced after additional "stretch goals" related to it were achieved, increasing the total funds obtained to over 400% of the original goal. The game was originally scheduled to be released in April 2015, but was delayed multiple times until it was eventually released for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Wii U in June 2016, OS X and Linux in August 2016, with the PlayStation Vita, and Nintendo 3DS versions still in development.


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