Scott Pilgrim vs. the World: The Game | |
---|---|
Developer(s) |
Ubisoft Montreal (PSN and XBLA) Ubisoft Chengdu Ubisoft Pune Production Studio (Wallace and Online Multiplayer DLC) |
Publisher(s) | Ubisoft |
Distributor(s) | Universal Studios |
Artist(s) |
Paul Robertson Stéphane Boutin Jonathan Lavigne Justin Cyr Jonathan Kim Mariel Cartwright |
Composer(s) | Anamanaguchi |
Series | Scott Pilgrim |
Platform(s) | Xbox 360, PlayStation 3 |
Release date(s) |
PSN
|
Genre(s) | Beat 'em up |
Mode(s) | Single-player, multiplayer |
Aggregate score | |
---|---|
Aggregator | Score |
Metacritic | 75/100 |
Review scores | |
Publication | Score |
1UP.com | B+ |
Game Informer | 9/10 |
GameSpot | 6.5/10 |
GamesRadar | |
GameTrailers | 8.2/10 |
IGN | 8/10 |
Joystiq |
Scott Pilgrim vs. the World: The Game is a side-scrolling beat 'em up game based on the Scott Pilgrim series of Oni Press graphic novels by Bryan Lee O'Malley, tying in with the release of the film of the same name. It is published by Ubisoft and developed by Ubisoft Montreal with Ubisoft Chengdu. The game was first announced at Comic Con 2009 in July 2009. It was released on PlayStation Network on August 10, 2010, and on Xbox Live Arcade on August 25, 2010.
Loosely following the story of the graphic novels, up to four players can play as Scott Pilgrim, Ramona Flowers, Kim Pine or Stephen Stills (along with the unlockable character NegaScott and the downloadable characters Knives Chau and Wallace Wells), who must battle through seven levels in order to defeat Ramona's seven evil exes. Characters have their own individual movesets, which can be expanded upon by gaining enough experience, and are also able to use weapons. Each player has Heart Points and Guts Points, the latter of which can revive players if they are knocked out, or be used to perform special moves such as summoning Knives Chau or the unlockable assist character Mr. Chau. Defeating enemies earns coins which can be spent in shops to purchase items that can replenish health or boost stats. Certain items can be taken 'to go' to be automatically used when the player runs out of health. Players can also enter Subspace areas which act as bonus areas where extra coins can be earned. During co-operative play, players can revive fallen comrades at the cost of some money, give each other health or money and simultaneously taunt for a combined attack. Various cheat codes unlock extra features, such as a Boss Rush and a Survival Horror mode.