Shank 2 | |
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Developer(s) | Klei Entertainment |
Publisher(s) | Electronic Arts |
Platform(s) | Windows, Mac OS X, Linux, PlayStation 3, Xbox 360 |
Release |
Windows, PS3 February 7, 2012 Xbox 360 February 8, 2012 Mac OS X, Linux December 19, 2012 |
Genre(s) | Action, beat 'em up, hack & slash |
Mode(s) | Single-player, multiplayer |
Shank 2 is a sequel to a 2D side-scrolling action beat 'em up video game Shank by Klei Entertainment and published by Electronic Arts. It was announced on September 27, 2011 and released on February 7, 2012 for the PlayStation 3 and Microsoft Windows, and on February 8, 2012 for the Xbox 360. Shank 2 features a new multiplayer survival mode, updated combat mechanics, and new weapons. Shank 2 does not feature the cooperative story mode which appears in the previous installment, instead offering a two-player survival mode.
After the death of cartel leader Cesar at the end of the first game, Shank's homeland has been engulfed by warfare as various factions attempt to take control. General Magnus has emerged victorious, and his militia now rules with an iron fist. They have overthrown the government and Magnus has declared himself President, taking over much of the cartel's criminal activities.
The rebellion against the militia is being led by Shank's old mentor, Elena. At the game's opening she is kidnapped by the militia's forces; unbeknownst to the majority of the population, Magnus is gravely ill, and he needs a heart transplant if he is to survive. He intends to take Elena's heart, a process which will kill her. Shank must fight his way through Magnus's army in order to rescue his mentor and once more overthrow a despot.
Like the first game in the series, Shank 2 is a side scrolling beat 'em up with a comic book art style. The player once more controls Shank, using his three different weapon types: a set of knives, a heavy melee weapon and a ranged weapon. The player can collect temporary-use weaponry from fallen enemies, such as crates, fish and cleavers, and also has a supply of munitions, which expands upon the original game, which featured only grenades, by also providing Molotov cocktails and proximity mines, which are selectable depending on player preference and availability mid-stage.
Shank has other attacks such as multiple grapple attacks, the ability to throw enemies, and a pounce maneuver, in which he jumps in the air and lands on a nearby enemy. A major addition to the game is the ability to perform counterattacks, in which Shank turns an enemy's attack against them, for example by grabbing a baseball bat midswing and striking the enemy with it, or twisting a pistol around so the enemy is shot instead of the player.