Spintires | |
---|---|
Developer(s) | Pavel Zagrebelnyj |
Publisher(s) | Oovee Game Studios |
Engine | Havok |
Platform(s) | Microsoft Windows |
Release | June 13, 2014 |
Genre(s) | Vehicle simulation |
Mode(s) |
Single-player Multiplayer |
Spintires is an off-roading simulation video game developed by Pavel Zagrebelnyj and published by the UK publisher Oovee. In Spintires, players take control of off-road vehicles and drive them through muddy off-road terrain to complete objectives. The game was released on June 13, 2014, and has since sold over 100,000 copies.
Spintires is an all-terrain simulation video game which tasks driving through muddy unpaved Russian roads in ageing Soviet vehicles with nothing but a map and a compass. The aim of the game is to transport cargo to its destination without depleting resources (such as fuel) or damaging the vehicle. There is both a single-player and multiplayer mode.
The game takes into account several properties such as physics, mud, terrain deformation, as well as driving controls and a day/night cycle. Due to the challenging terrain, players must take all conditions into consideration and drive accordingly; for example, they cannot simply just press "forward" on their keyboard to drive straight.
Players can choose between casual and hardcore mode. In hardcore mode, fuel consumption is increased and routes the player charts on the map won't be displayed as a guide on the road as they drive. The game's camera is positioned outside the vehicle and can be moved around using the mouse; there is no in-car view.
The game initially raised $82,684 on Kickstarter in 2013. A few days following its release, Spintires briefly became the top-selling video game on the Steam platform, and a month after it still retained a position in the Steam Top 10, selling over 100,000 copies. In 2014, the developer Pavel Zagrebelnyj alleged that Oovee took the money and froze him out of his own game, which left him unable to update it. Oovee, however, has denied the allegations, saying Zagrebelnyj has been paid in full and that there is no breach of contract on either side. Later, both Oovee and Zagrebelnyj attributed the dispute to "communications issues", and said that an eventual sequel to Spintires was a possibility.
In December 2015, Oovee opened up the game to its player base with Steam Workshop support, seeing the release of its truck and map editor. A news post on the Spintires Steam page by the studio manager of Oovee, Reece Bolton, suggested that Spintires was not over as many had suggested, and showed signs of further graphical improvements and additions to gameplay.
Spintires was released on June 13, 2014, and had sold more than 100,000 copies by July.Spintires has received mixed reviews. Christian Donlan of Eurogamer placed Spintires onto the site's "Games of 2014", writing, "Spintires can make a set-piece out of a puddle. Spintires can make precisely zero mph feel like knuckle-splintering stuff. Spintires is a roguelike in which you load the game up, roll a wheeled character, and see how far you can get on a single tank of gas", and that it was "ugly but beautiful, and fixated with the beauty of ugliness."