Star Wars Trilogy Arcade | |
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Developer(s) | Sega |
Publisher(s) | Sega |
Distributor(s) | Sega |
Composer(s) | John Williams |
Series | Star Wars |
Platform(s) | Arcade |
Release |
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Genre(s) | Rail shooter |
Mode(s) | Single player |
Cabinet | Stand-up, deluxe sit-down |
Arcade system | Sega Model 3 |
CPU | 32-bit PowerPC 603ev 166 MHz |
Display | Horizontal, raster, 496×384 px |
Review score | |
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Publication | Score |
AllGame |
Star Wars Trilogy Arcade is an arcade game first released in 1999. The game is a 3-D rail shooter based on the original trilogy of Star Wars films and was released along with the special editions of these films. Accompanied by the Star Wars Trilogy pinball game, it is the second in Sega's Star Wars Arcade series; it is preceded by 1993's Star Wars Arcade and followed by 2000's Star Wars Racer Arcade.
The gameplay has two main themes: reenactments from each of the first three Star Wars movies, consisting of two missions each; and bonus battle missions against either Darth Vader or Boba Fett.
Normal gameplay involves the player moving a crosshair around the screen using a joystick and pressing the fire button atop the joystick to shoot. A "special event" button lights at certain points of the game and when pressed, triggers an event to happen onscreen. The game puts the player in several key battles of the Star Wars films with one mission for each original Star Wars film. The player selects which film's mission to play first and each mission has three parts.
The A New Hope mission reenacts the final space battle at Yavin as Luke Skywalker piloting an X-wing fighter confronting TIE fighters. The second part of the mission involves flying along the Death Star's surface, shooting TIE fighters and XX-9 heavy turbolaser turret guns, and confronting Darth Vader's TIE fighter. The third part of the mission pits the player within the battle station's trench, using proton torpedoes aimed at the exhaust port to destroy the Death Star.