Sunset Riders | |
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![]() Japanese arcade flyer
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Developer(s) | Konami |
Publisher(s) | Konami |
Director(s) | Hideyuki Tsujimoto |
Composer(s) | Motoaki Furukawa |
Platform(s) | Arcade Mega Drive/Genesis SNES |
Release date(s) |
Arcade: September 1991 Mega Drive/Genesis: December 1992 SNES: 1993 |
Genre(s) | Run and gun |
Mode(s) |
Arcade Single player, 2–4 player (co-op) Mega Drive/Genesis 1–2 player (co-op, versus mode) SNES 1–2 player (co-op) |
Cabinet | Upright |
Arcade system | JAMMA |
CPU | Motorola 68000 (@ 16 MHz) |
Sound |
Z80 (@ 4 MHz) YM2151 (@ 3.579545 MHz) K053260 (@ 3.579545 MHz) |
Display |
Raster 288 x 224 pixels (horizontal) 2048 colors |
Sunset Riders (サンセットライダーズ Sansetto Raidāzu?) is a side-scrolling run and gun video game developed and released by Konami as a coin-operated video game on the JAMMA arcade platform in 1991. The game is set in the American Old West, where the player takes control of a bounty hunter who is seeking the rewards offered for various criminals.
The coin-op version was released in two variants: a two-player version and a four-player version. Home console versions of Sunset Riders were released for the Sega Mega Drive (Genesis) in 1992 and for the Super Nintendo Entertainment System in 1993, to a positive reception.
The game, which is set in a fanciful version of the American Old West, revolves around four bounty hunters named Steve, Billy, Bob, and Cormano who are out to claim rewards given for eliminating the most wanted outlaws in the West. At the beginning of each stage the player is shown a wanted poster.
Sunset Riders can be played by up to two or four players, depending on the version of the game. In the two-player version each player can choose which of the four bounty hunters (Steve, Billy, Bob, and Cormano) to play as at the start of the game, while in the four-player version each character is assigned to a different control panel. Steve and Billy wield revolvers, while Bob uses a rifle and Cormano uses a shotgun. The controls consists of an eight way joystick for moving the character and aiming their guns, and two buttons for shooting and jumping. The player can jump between higher and lower floors by holding the joystick up or down while pressing the jump button. There's also a slide move that allows the player's character to avoid enemy fire by pressing the jump button while the joystick diagonally downwards.