| Super Bomberman | |
|---|---|
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European Cover art
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| Developer(s) | Hudson Soft |
| Publisher(s) |
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| Distributor(s) | Nintendo |
| Director(s) | Mikio Ueyama |
| Producer(s) | Eiji Aoyama Masaki Kobayashi |
| Composer(s) | Jun Chikuma |
| Series | Bomberman |
| Platform(s) | Super NES |
| Release | |
| Genre(s) | Action, Maze |
| Mode(s) |
Single-player multiplayer |
The 1993 Super Bomberman (スーパーボンバーマン Sūpā Bonbāman?) is the first video game in the Bomberman series released for the Super NES. It is also the first four-player game to be released on the Super NES and the first game in the series to be released in Europe keeping the Bomberman title instead of being called Dynablaster.
The game's story takes place in the far to the north of Bomberman's hometown, Peace Town, where it lies the modern metropolis Diamond City. There, the evil Carat Diamond and his cohort, scientist Dr. Mook, are holding a Robot Tournament with robots specially designed for their combat and offensive capabilities. They hope to steal Bomberman's advanced combat capabilities, Diamond has created a fake Bomberman to go to Peace Town and kidnap the real Bomberman. They're aware of Diamond's plot, Black Bomberman heads out alone to face the fake Bomberman. But Black Bomberman is defeated and his castle is taken. However, Black Bomberman escapes and seeks refuge with White Bomberman, and warns him of Diamond's evil plan. Later, hordes of enemy robots begin their advance toward Peace Town. The two heroes must join forces to defeat the evil Diamond.
The game takes place on a single non-scrolling screen. The screen shows the top down view of a grid of 143 squares. The grid restricts the movement of characters so they can only move horizontally or vertically around the screen. Pressing a button will make Bomberman drop a bomb at his feet. This bomb will pulse for a few seconds (allowing the player time to run away) and then explode, shooting flames horizontally and vertically. The game revolves around the idea of using these bomb blasts to destroy walls and enemies.
If a bomb explodes and the flame hits another bomb it will cause this second bomb to detonate early. This can cause large chain reactions.
If the flame from any bomb hits any character it will injure or kill them (unless they are currently ).