Tetris DS | |
---|---|
![]() |
|
Developer(s) | Nintendo SPD |
Publisher(s) | Nintendo |
Producer(s) | Hitoshi Yamagami |
Composer(s) | Minako Hamano Akira Fujiwara |
Platform(s) | Nintendo DS |
Release date(s) |
|
Genre(s) | Puzzle |
Mode(s) | Single player, multiplayer, online multiplayer |
Tetris DS (テトリスDS Tetorisu Dī Esu?) is a Touch! Generations puzzle game developed and published by Nintendo for the Nintendo DS. THQ announced Tetris DS before E3 2005, and scheduled it to make an appearance at the show. However, the company decided to cancel the game, and Nintendo released their own make of Tetris DS in March 2006. Part of the Tetris game series, the game supports up to ten players locally (with just one Nintendo DS game cartridge) and supported two or four player battle modes online with the Nintendo Wi-Fi Connection service (this service has since been discontinued for all Nintendo DS games as of May 2014).
Tetris DS features several new modes of play, each with a different Nintendo theme. Themes include Super Mario Bros., The Legend of Zelda, Metroid, Balloon Fight, Donkey Kong, and Yoshi's Cookie. Multiplayer gameplay also incorporates items to be used competitively.
Standard mode plays much like traditional Tetris, although in Tetris DS, the play field is on the bottom screen, and a Nintendo themed gameplay clip loops on the top screen. This gameplay varies depending on how far you have gotten in the game. Standard mode can be played as a one player marathon, multiplayer with two players or one player versus a computer controlled opponent. Standard mode features a Super Mario Bros. backdrop, a Super Mario Bros. 3 backdrop and several other Nintendo Entertainment System game backdrops. One player Marathon mode ends at level 20 (after 200 lines), although Endless mode can be unlocked after finishing Marathon mode. For the Mario backdrops, Mario advances through familiar levels as the player clears lines. There are eventually other backdrops based on other games that appear later in the mode.