Time Pilot | |
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North American arcade flyer.
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Developer(s) | Konami |
Publisher(s) | |
Designer(s) | Yoshiki Okamoto |
Artist(s) | Hideki Ooyama |
Composer(s) | Masahiro Inoue |
Platform(s) | Arcade (original) Atari 2600, MSX, ColecoVision |
Release |
Arcade
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Genre(s) | Multi-directional shooter |
Mode(s) | Up to 2 players, alternating turns |
Cabinet | Upright |
Arcade system | 2x Zilog Z80, 2x AY-3-8910 |
Display | 19 inch, vertical orientation, raster, 224 x 256 |
Time Pilot (夕イム・パイ口ツ卜) is a multi-directional scrolling shooter arcade game designed by Yoshiki Okamoto and released by Konami in 1982. It was distributed in the United States by Centuri. It is a time travel themed aerial combat game that allows the player's plane to fly across open air space that scrolls indefinitely in all directions. The Killer List of Videogames included Time Pilot in its list of top 100 arcade games of all time. Home ports for the Atari 2600 and MSX were released in 1983.
A sequel, Time Pilot '84, was released in 1984. It has a top down view instead of a side view, allows the player to shoot guided missiles, and takes place over a science fiction-themed landscape.
The player assumes the role of a pilot of a futuristic fighter jet, trying to rescue fellow pilots trapped in different time eras. The player must fight off hordes of enemy craft and defeat the mother ship (or "boss") present in every level. The background moves in the opposite direction to the player's plane, rather than the other way around; the player's plane always remains in the center.
This game has the player travel through five time periods, rescuing stranded fellow pilots. The player must fight off droves of enemy craft while picking up parachuting friendly pilots. Once 56 enemy craft are defeated, initially 25 on the MSX platform and increasing by 5 after each game cycle (finishing the last battle against the UFOs), the player must defeat the mothership for the time period. Once she is destroyed, any remaining enemy craft are also eliminated and the player time-travels to the next level. All the levels have a blue sky and clouds as the background except the last level, which has space and asteroids instead. The specific eras visited, the common enemies, and the motherships are the following: