Tom Clancy's Splinter Cell | |
---|---|
Developer(s) |
Ubisoft Montreal (PC, Xbox) Ubisoft Shanghai (PS2, Gamecube) |
Publisher(s) |
Ubisoft Entertainment Aspyr Media (Mac OS X) |
Director(s) | François Coulon |
Producer(s) |
Mathieu Ferland Reid Schneider |
Designer(s) | Nathan Wolff |
Programmer(s) | Antoine Dodens |
Artist(s) | Hugo Dallaire |
Writer(s) |
J.T. Petty Clint Hocking |
Composer(s) | Michael Richard Plowman |
Series | Tom Clancy's Splinter Cell |
Engine | Unreal Engine 2.0 |
Platform(s) | Xbox Microsoft Windows PlayStation 2 GameCube Game Boy Advance Mobile phone N-Gage Mac OS X PlayStation 3 (HD) |
Release date(s) | |
Genre(s) | Stealth |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 92.49% (Xbox) 90.50% (Mobile) 90.16% (PC) 88.07% (PS2) 86.82% (GC) 77.28% (GBA) 72.43% (N-Gage) |
Metacritic | 93/100 (Xbox) 91/100 (PC) 89/100 (PS2) 89/100 (GC) 77/100 (GBA) 74/100 (N-Gage) |
Review scores | |
Publication | Score |
Edge | 7/10 |
EGM | 9/10 (GC) 8.83/10 (PS2) 6/10 (GBA) |
Eurogamer | 9/10 8/10 (GC) 7/10 (GBA & N-Gage) |
Game Informer | 8.75/10 (Xbox) 8.5/10 8/10 (N-Gage) |
GamePro |
(GC, GBA & N-Gage) |
Game Revolution | A− |
GameSpot | 9.1/10 (Mobile) 8.7/10 (PC) 8.6/10 (Xbox) 8.4/10 7/10 (GBA & N-Gage) |
GameSpy |
(Xbox) (GBA) |
GameZone | 9.8/10 (PS2) 9.7/10 (Xbox) 9.5/10 8.6/10 (N-Gage) 8.5/10 (GBA) |
IGN | 9.6/10 (Xbox) 9.4/10 (PC) 9.1/10 9/10 (Mobile) 8/10 (GBA) 7/10 (N-Gage) |
Nintendo Power | 4.1/5 (GC) 3.8/5 (GBA) |
OPM (US) | |
OXM (US) | 9.6/10 |
PC Gamer (US) | 91% |
The Cincinnati Enquirer | |
Entertainment Weekly | A |
Tom Clancy's Splinter Cell is a 2002 stealth video game developed by Ubisoft Montreal and built on the Unreal Engine 2. It is the first Splinter Cell game in the series. Endorsed but not created by author Tom Clancy, it follows the activities of NSA Black Ops agent Sam Fisher. The character of Fisher is voiced by actor Michael Ironside. His commanding officer, Irving Lambert, is voiced by actor Don Jordan.
The game is available for Xbox, Microsoft Windows, PlayStation 2, GameCube, and Mac OS X.2D versions of the game were released for the Game Boy Advance and N-Gage (the latter as Tom Clancy's Splinter Cell: Team Stealth Action), as well as the mobile phones version developed by Gameloft. A remastered "high definition" version of Tom Clancy's Splinter Cell was released on the PlayStation 3 in September 2011. The success of the game series spawned a series of novels written under the pseudonym David Michaels.
The primary focus and hallmark of Splinter Cell's gameplay is stealth, with heavy emphasis on light and darkness. The player is encouraged to move through the shadows for concealment whenever possible. The game displays a "light meter" that reflects how visible the player character is to enemies, and night vision and thermal vision goggles to help the player navigate in darkness.