General Information | ||
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Sport | Electronic sports | |
Founded | 31 October 2008 | |
Country |
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IeSF Affiliation | ||
Joined | May 2009 | |
Board | ||
Chief Executive | Ray Mia | |
Executive Committee | Duncan Best | |
Richard Keith | ||
Steve Carsey | ||
James Claydon | ||
Crawford Balch | ||
Community Council | Peter Simpson | |
Stuart Saw (2009) | ||
Richard Lewis (2009) | ||
Michael O'Dell (2009) | ||
Links | ||
Website | ukesa.co.uk |
The United Kingdom eSports Association or UKeSA (pronounced You-Kes-Sah) attempted to be a governing body of eSports in the United Kingdom and a member of the International eSports Federation (IeSF). The headquarters were in London, United Kingdom.
The UKeSA was responsible for governing amateur and professional eSports, building a structure with the government, industry and community in mind. These include Metropolitan Police Service, BBC, Entertainment and Leisure Software Publishers Association, Procter & Gamble, Future Publishing, Electronic Arts, Codemasters, The New World Assembly, XLEAGUE.TV, Team Dignitas, Reason Gaming, Team Infused, Fnatic, QuadV and Cadred. The association was launched on 31 October 2008 during the London Games Festival and was chaired by former XLEAGUE.TV channel head Ray Mia. He explained that UKeSA will essentially be the eSports equivalent of The Football Association, offering a centralised infustructure to UK eSports as well as support towards semi-professional and professional team and UK community led projects with the government.
UKeSA set up leagues and cup tournaments, split between three divisions: Open Division, Championship Division and Premiership Division. Each division represents the different levels of competition from amateur to professional and is played online via the internet through the means of a personal computer or a video games console. Teams can compete in a series of video games including FIFA 09, Call of Duty 4 and Counter-Strike. Competition finals of these divisions were hosted at a specially selected venue in the United Kingdom. Teams are gathered to play against each other in off-line, local area network (LAN) setups as opposed to online play in the initial stages of the tournament.