Virtua Fighter 2 | |
---|---|
Developer(s) |
Sega AM2 3D Ages (PlayStation 2) |
Publisher(s) | Sega |
Director(s) | Yu Suzuki |
Producer(s) | Yu Suzuki |
Designer(s) | Kazuhiro Izaki |
Programmer(s) | Toru Ikebuchi |
Composer(s) |
Takenobu Mitsuyoshi Takayuki Nakamura Akiko Hashimoto |
Series | Virtua Fighter |
Platform(s) | Arcade, Saturn, Sega Genesis, R-Zone, PlayStation 2, Microsoft Windows, Virtual Console, iOS, PlayStation 3, Xbox 360 |
Release date(s) |
Arcade Saturn Mega Drive/Genesis Windows 95 PlayStation 2
|
Genre(s) | Fighting |
Mode(s) | Up to 2 players simultaneously |
Cabinet | Upright, Sit-down |
Arcade system | Model2 A-CRX |
Display | Horizontally oriented |
Aggregate score | |
---|---|
Aggregator | Score |
GameRankings | 93% (SS) (3 reviews) |
Review scores | |
Publication | Score |
AllGame |
(Arcade) (SS) |
CVG | 97% (SS) |
Edge | 9/10 (SS) |
EGM | 33/40 (SS) |
Famitsu | 39/40 (SS) |
GameFan | 294/300 (SS) |
Game Informer | 8.75/10 (SS) 8.5/10 (SS) 9/10 (SS) |
Game Revolution | A (SS) |
GamesMaster | 95% (SS) |
GameSpot | 8.1/10 (PC) |
IGN | 9/10 (SS) |
The Electric Playground | 10/10 (SS) |
Maximum | (SS) |
Next Generation | (SS) |
98% (SS) | |
Sega Saturn Magazine | 98% (SS) |
Ultimate Future Games | 95% (Arcade) 92% (SS) |
Virtua Fighter 2 (Japanese: バーチャファイター2 Hepburn: Bācha Faitā Tsū?) is a fighting video game developed by Sega. It is the sequel to Virtua Fighter and the second game in the Virtua Fighter series. It was created by Sega's Yu Suzuki-headed AM2 and was released in the arcade in 1994. It was ported to the Sega Saturn in 1995 and Microsoft Windows in 1997. In 1996, a super deformed version of the game, Virtua Fighter Kids, arrived in arcades and was ported to the Sega Saturn. A 2D remake was released for the Mega Drive/Genesis in 1996. In addition, Virtua Fighter 2 was converted for the PlayStation 2 in 2004 as part of Sega's Ages 2500 series in Japan. The Mega Drive/Genesis port was re-released on the PS2 and PSP in 2006 as part of Sega Genesis Collection, on the Virtual Console for the Wii on March 20, 2007 (Japan) and April 16, 2007 (North America), and for iOS on January 20, 2011.