Developer(s) | Denton Designs |
---|---|
Publisher(s) | Ocean Software |
Platform(s) | Sinclair Spectrum, MS-DOS, Atari ST, Amiga, Amiga CD32 |
Release | 1988 |
Genre(s) | Arcade adventure |
Mode(s) | Single-player |
Where Time Stood Still is an isometric 3D arcade adventure game released by Ocean in 1988 for the Sinclair Spectrum 128K, MS-DOS and Atari ST. The game was ported by fans to Amiga in July 2014, and on Amiga CD32 in December 2014 and was converted from the Atari ST version with some enhancements which were not present in other iterations. The game was produced by Denton Designs as a follow-up to their successful 1986 title The Great Escape.
A plane has crashed in a remote and unknown plateau of the Himalayas. To their horror, the survivors soon discover that it is populated by dangerous prehistoric creatures and tribes.
The player must guide the party of four survivors - the pilot, Jarret, and his three passengers - to safety, avoiding dinosaurs, cannibals and natural dangers, while also ensuring they are sufficiently rested and fed during the long and difficult journey.
The graphics are rendered in isometric 3D projection. The Atari ST and Spectrum versions are monochrome while the DOS version uses four-color CGA. The DOS version has no music, with sounds limited to PC speaker beeps and clicks.