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Raiden Fighters 2

Raiden Fighters 2:
Operation Hell Dive
Developer(s) Seibu Kaihatsu
Publisher(s) Fabtek (US)
The Metrotainment Network (Asia)
Tuning Electronic (DE)
DotEmu (PC)
Series Raiden Fighters
Platform(s) Arcade, Microsoft Windows
Release Arcade
1997
Microsoft Windows
May 16, 2013
Genre(s) Vertical scrolling shooter
Mode(s) Single player, 2 player Co-op
Cabinet Upright
Arcade system Seibu SPI System
Display Raster, 240 x 320 pixels (Vertical), 6144 colors

Raiden Fighters 2: Operation Hell Dive (ライデンファイターズ2 Raiden Faitāzu Tsū?) is a 1997 scrolling shooter arcade game by Seibu Kaihatsu. It is the direct sequel to Raiden Fighters, which is part of the Raiden scrolling shooter game legacy. This game shares the same intense gameplay as its predecessor, as well as expanding on the concepts that defined it. It is followed by Raiden Fighters Jet, the third and final game so far in the series.

The later Raiden Fighters 2 - 2000 Operation Hell Dive clone runs on cheaper hardware and features notoriously inferior sound than the original. A newer single-board version was released for the US market. This version of Raiden Fighters 2 is a stand-alone version that has all fighters available immediately.

Raiden Fighters 2 takes place four years after the events of the first game. In the aftermath, a few surviving guerrilla groups gather under a dictator. Together, this rogue group forms a new nation and launches a salvo of attacks on the protagonist fighting forces. In response to these surprise attacks, the government recalls the previous troops into action once again, outfitted with retooled ordnance.

Like most games in the shoot 'em up genre, Raiden Fighters 2 has simplistic controls. A Fire button shoots the player craft's weaponry. A Bomb button unleashes an attack that deals massive damage to all enemy targets caught in its blast, as well as nullify enemy firepower. Bombing is most often used as a panic attack to save the player from death.


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