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Turok: Rage Wars (Game Boy Color)

Turok: Rage Wars
Turok Rage Wars GBC box.jpg
Developer(s) Bit Managers
Publisher(s) Acclaim Entertainment
Composer(s) Alberto Jose González
Series Turok
Platform(s) Game Boy Color
Release November 1999
Genre(s) Action, shooter
Mode(s) Single-player
Review scores
Publication Score
GameSpot 6.7/10
IGN 7/10
Nintendo Power 7.4/10
Nintendo Acción 93/100

Turok: Rage Wars is an action video game developed by Bit Managers and published by Acclaim Entertainment. It was released for the Game Boy Color handheld game console in 1999 alongside its Nintendo 64 counterpart. Although the game is set in the same fictional universe as its counterpart, it features a different storyline.

Turok: Rage Wars is an action game that is presented from a top-down perspective. To progress through the game, the player must control Turok through four large worlds while battling enemies with multiple weapons. Each world consist of multiple levels that and some levels feature forced scrolling. Weapons can also be upgraded or combined together to produce different effects. The game employs a password system to prevent the loss of progress. Although the game is set in the same fictional universe as its Nintendo 64 counterpart, it features a different storyline. The story of the game follows Turok as he prevents Dinosoids and Bionosaurs from reaching the Earth through dimensional portals.

Turok: Rage Wars was developed by the Spanish video game company Bit Managers and published by Acclaim Entertainment. Unlike Bit Manager's previous Turok game Turok 2: Seeds of Evil, which features a 2D side-scrolling engine, Turok: Rage Wars used an entirely new engine which allos players to move and jump in eight directions. The music of the game was composed by Alberto Jose González, who also produced the music of the previous Game Boy Color Turok games.


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